Electronic Arts (EA) is hiring Software Engineer I – Online Backend to build and scale high-performance backend systems that power multiplayer gameplay for millions of players worldwide. This role is part of EA’s Gameplay Services team, responsible for matchmaking, leaderboards, achievements, replays, and real-time game networking across EA’s biggest titles.
This opportunity is ideal for backend engineers who enjoy solving complex distributed systems problems and want their work to directly impact global gaming experiences.
| Category | Details |
|---|---|
| Company | Electronic Arts (EA) |
| Job Role | Software Engineer I – Online Backend |
| Experience | Early Career / 1–3 Years |
| Location | Hyderabad, Telangana |
| Work Model | Hybrid |
| Employment Type | Full-Time |
| Industry | Gaming / Entertainment Technology |
| Department | Gameplay Services / IT |
| Role Category | Backend Software Engineering |
| Role ID | 211075 |
| Requirement | Details |
|---|---|
| Education | Bachelor’s / Master’s in Computer Science, Computer Engineering, or related field |
| Programming Languages | Go, C#, or C++ |
| Core Skills | Data Structures, Algorithms, Backend Development |
| Cloud Exposure | AWS EC2 |
| DevOps Tools | Docker, Kubernetes, Terraform |
| Databases | Relational or NoSQL |
| Preferred Skills | gRPC, Jenkins, Ansible, Distributed Systems |
As a Backend Software Engineer, you will design and implement scalable, distributed backend systems that support EA’s multiplayer games. You’ll collaborate with global engineering teams and game studios, contributing across the full product lifecycle—from requirements and design to deployment and live production support.
Your work will help optimize matchmaking quality, improve performance, and ensure reliability for high-traffic online services used by millions of players every day.
At EA, you’ll work on technology that entertains millions of players globally. The company fosters creativity, innovation, and continuous learning while offering comprehensive benefits focused on physical, emotional, financial, and career well-being. EA empowers engineers to experiment, grow, and build systems that truly matter.
Candidates with a Bachelor’s or Master’s degree in Computer Science or related fields and experience in backend development can apply.
This is a hybrid role based in Hyderabad.
You’ll work on matchmaking services, gameplay backend systems, leaderboards, achievements, and online multiplayer infrastructure.
Yes, exposure to AWS, Docker, and Kubernetes is required.
No. Gaming experience is a bonus, not a requirement.
This is an early-career Software Engineer I role suitable for engineers with strong fundamentals.
Go, C#, and C++ are primarily used.
Your work directly impacts multiplayer experiences for millions of players worldwide by improving performance, scalability, and fairness.
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